M:tG card similarity search
7 · Artifact Creature — Wall
Defender {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. 5/7
Name | Mana | Type | Text |
---|---|---|---|
Stalwart Shield-Bearers | 1W | Creature — Human Soldier | Defender Other creatures you control with defender get +0/+2. 0/3 |
Wild Aesthir | 2W | Creature — Bird | Flying, first strike {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn. 1/1 |
Thunderstaff | 3 | Artifact | As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. {2}, {T}: Attacking creatures get +1/+0 until end of turn. |
Wee Champion | R | Creature — Minotaur Child Guest | Whenever you place a sticker, Wee Champion gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on Wee Champion. 0/1 |
Epic Proportions | 4GG | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +5/+5 and has trample. |
Tiger Claws | 2G | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+1 and has trample. |
Savage Surge | 1G | Instant | Target creature gets +2/+2 until end of turn. Untap that creature. |
Veteran's Reflexes | W | Instant | Target creature gets +1/+1 until end of turn. Untap that creature. |
Benalish Honor Guard | 1W | Creature — Human Knight | Benalish Honor Guard gets +1/+0 for each legendary creature you control. 2/2 |
Rafiq of the Many | 1GWU | Legendary Creature — Human Knight | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn. 3/3 |