M:tG card similarity search
2GG · Enchantment
Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Eerie Procession | 2U | Sorcery — Arcane | Search your library for an Arcane card, reveal that card, put it into your hand, then shuffle. |
Scroll of Origins | 2 | Artifact | {2}, {T}: Draw a card if you have seven or more cards in hand. |
Benalish Heralds | 3W | Creature — Human Soldier | {3}{U}, {T}: Draw a card. 2/4 |
Tranquil Path | 4G | Sorcery | Destroy all enchantments. Draw a card. |
Jasmine Seer | 3W | Creature — Human Wizard | {2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. 1/1 |
Wild-Field Scarecrow | 3 | Artifact Creature — Scarecrow | Defender {2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. 1/4 |
Fate Foretold | 1U | Enchantment — Aura | Enchant creature When Fate Foretold enters the battlefield, draw a card. When enchanted creature dies, its controller draws a card. |
Glimpse of Nature | G | Sorcery | Whenever you cast a creature spell this turn, draw a card. |
Armillary Sphere | 2 | Artifact | {2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. |
Sylvan Ranger | 1G | Creature — Elf Scout Ranger | When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. 1/1 |