M:tG card similarity search
2GG · Enchantment
Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Tidings | 3UU | Sorcery | Draw four cards. |
Tower of Fortunes | 4 | Artifact | {8}, {T}: Draw four cards. |
Parcel Myr | 1U | Artifact Creature — Clue Myr | {2}, Sacrifice Parcel Myr: Draw a card. 2/1 |
Tanglespan Lookout | 2G | Creature — Satyr | Whenever an Aura enters the battlefield under your control, draw a card. 2/3 |
Flamekin Harbinger | R | Creature — Elemental Shaman | When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top. 1/1 |
Boseiju Reaches Skyward | 3G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle. II — Put up to one target land card from your graveyard on top of your library. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Enlightened Tutor | W | Instant | Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top. |
Kruphix's Insight | 2G | Sorcery | Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard. |
Trail of Mystery | 1G | Enchantment | Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn. |
Library Larcenist | 2U | Creature — Merfolk Rogue | Whenever Library Larcenist attacks, draw a card. 1/2 |