M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Crimestopper Sprite | 2U | Creature — Faerie Detective | As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Flying When Crimestopper Sprite enters the battlefield, tap target creature. If evidence was collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 2/2 |
Fall of the Thran | 5W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy all lands. II, III — Each player returns two land cards from their graveyard to the battlefield. |
A-Dungeon Descent | Land | {T}: Add {C}. {1}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. | |
Dune Diviner | 2G | Creature — Naga Cleric | {1}, Tap an untapped Desert you control: You gain 1 life. 2/3 |
Enormous Energy Blade | 2B | Artifact — Equipment | Equipped creature gets +4/+0. Whenever Enormous Energy Blade becomes attached to a creature, tap that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Esper Charm | WUB | Instant | Choose one — • Destroy target enchantment. • Draw two cards. • Target player discards two cards. |
Guild Summit | 2U | Enchantment | When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. Whenever a Gate enters the battlefield under your control, draw a card. |
Zhalfirin Commander | 2W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn. 2/2 |
Heliod's Intervention | XWW | Instant | Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life. |
Deathcap Glade | Land | Deathcap Glade enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {G}. |