Card Codex

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17 May 2024: Card library updated.

Rubblebelt Boar

3R · Creature — Boar

When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Sulfur Elemental 2RCreature — Elemental Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) White creatures get +1/-1. 3/2
Groundling Pouncer 1G/UCreature — Faerie {G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying. 2/1
Krosan Adaptation GEnchantment — Aura Enchant creature Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter the battlefield as tokens.) Enchanted creature gets +1/+0 and has vigilance.
Kruin Striker 1RCreature — Human Warrior Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn. 2/1
Blight Grenade 4BSorcery Destroy target creature. All creatures get -3/-3 until end of turn.
Crucible of Fire 3REnchantment Dragon creatures you control get +3/+3.
Gang of Elk 5GCreature — Elk Beast Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 5/4
Squeak By WSorcery — Adventure Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.
Candlelight Vigil 3WEnchantment — Aura Enchant creature Enchanted creature gets +3/+2 and has vigilance.
Marked by Honor 3WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)
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