M:tG card similarity search
3R · Creature — Boar
When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. 3/3
Name | Mana | Type | Text |
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Construction Arsonist | 1R | Creature — Goblin Rogue Wizard | When Construction Arsonist enters the battlefield, you may choose an instant or sorcery card in your hand. If you do, that card perpetually incorporates {R} and gains "When you cast this spell, it deals 2 damage to each opponent." Whenever you cast a multicolored spell, Construction Arsonist gets +1/+1 until end of turn for each of that spell's colors. 2/2 |
Akki Rockspeaker | 1R | Creature — Goblin Shaman | When Akki Rockspeaker enters the battlefield, add {R}. 1/1 |
Gather Specimens | 3UUU | Instant | If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead. |
Flailing Ogre | 2R | Creature — Ogre | {1}: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability. {1}: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability. 3/3 |
Felonious Rage | R | Instant | Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token. |
Blessed Orator | 3W | Creature — Human Cleric | Other creatures you control get +0/+1. 1/4 |
Guest List | Artifact — Contraption | Whenever you crank Guest List, target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard. | |
Oubliette | 1BB | Enchantment | When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.) |
Éowyn, Fearless Knight | 2RW | Legendary Creature — Human Knight | Haste When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn. 3/4 |
Caldaia Strongarm | 4G | Creature — Human Warrior | When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature. Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 2/3 |