Card Codex

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17 May 2024: Card library updated.

Rubblebelt Boar

3R · Creature — Boar

When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Welkin Guide 4WCreature — Bird Cleric Flying When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. 2/2
Augmenting Automaton 1Artifact Creature — Construct {1}{B}: Augmenting Automaton gets +1/+1 until end of turn. 1/1
Dragon Engine 3Artifact Creature — Construct {2}: Dragon Engine gets +1/+0 until end of turn. 1/3
Narstad Scrapper 5Artifact Creature — Construct {2}: Narstad Scrapper gets +1/+0 until end of turn. 3/3
Hematite Golem 4Artifact Creature — Golem {1}{R}: Hematite Golem gets +2/+0 until end of turn. 1/4
Everflame Eidolon 1REnchantment Creature — Spirit Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) {R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. Enchanted creature gets +1/+1. 1/1
Boa Constrictor 4GCreature — Snake {T}: Boa Constrictor gets +3/+3 until end of turn. 3/3
Folk of the Pines 4GCreature — Dryad {1}{G}: Folk of the Pines gets +1/+0 until end of turn. 2/5
Llanowar Vanguard 2GCreature — Dryad {T}: Llanowar Vanguard gets +0/+4 until end of turn. 1/1
Dirtwater Wraith 3BCreature — Wraith Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {B}: Dirtwater Wraith gets +1/+0 until end of turn. 1/3
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