M:tG card similarity search
4R · Creature — Viashino Warrior
Whenever Rubblebelt Braggart attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.) 5/5
Name | Mana | Type | Text |
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Coastline Marauders | 2R | Creature — Human Pirate | Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 0/3 |
Phyrexian Juggernaut | 6 | Artifact Creature — Phyrexian Juggernaut | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Phyrexian Juggernaut attacks each combat if able. 5/5 |
Cat Warriors | 1GG | Creature — Cat Warrior | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/2 |
Elite Cat Warrior | 2G | Creature — Cat Warrior | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/3 |
Bloodcrazed Socialite | 3B | Creature — Vampire | Menace When Bloodcrazed Socialite enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn. 3/3 |
Celestine Cave Witch | 3B | Creature — Human Warlock | When Celestine Cave Witch enters the battlefield, create two 1/1 black Insect creature tokens. Whenever Celestine Cave Witch attacks, you may sacrifice an Insect. When you do, curse defending player. (Create a black Aura Curse enchantment token that's attached to that player. It has enchant player and "At the beginning of your upkeep, you lose 1 life.") 2/3 |
Garrison Griffin | 2W | Creature — Griffin | Flying Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn. 2/2 |
Aethergeode Miner | 1W | Creature — Dwarf Scout | Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control. 3/1 |
Cloudcrown Oak | 2GG | Creature — Treefolk Warrior | Reach (This creature can block creatures with flying.) 3/4 |
Barkweave Crusher | 3G | Creature — Elemental Warrior | Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) 2/5 |