M:tG card similarity search
1RG · Creature — Viashino Warrior
Rubblebelt Runner can't be blocked by creature tokens. 3/3
Name | Mana | Type | Text |
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Taunting Arbormage | 2G | Creature — Elf Wizard | Kicker {3} (You may pay an additional {3} as you cast this spell.) When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so. 2/3 |
Brimaz, King of Oreskos | 1WW | Legendary Creature — Cat Soldier | Vigilance Whenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking. Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature. 3/4 |
Sylvan Offering | XG | Sorcery | Choose an opponent. You and that player each create an X/X green Treefolk creature token. Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens. |
Rendclaw Trow | 2B/G | Creature — Troll | Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2 |
Brazen Borrower | 1UU | Creature — Faerie Rogue | Flash Flying Brazen Borrower can block only creatures with flying. 3/1 |
Stronghold Zeppelin | 2UU | Creature — Human | Flying Stronghold Zeppelin can block only creatures with flying. 3/3 |
Skywinder Drake | 2U | Creature — Drake | Flying Skywinder Drake can block only creatures with flying. 3/1 |
Elvish Warmaster | 1G | Creature — Elf Warrior | Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn. 2/2 |
Cloud Sprite | U | Creature — Faerie | Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. 1/1 |
Baneblade Scoundrel | 3B | Creature — Human Rogue Werewolf | Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/3 |