Card Codex

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17 May 2024: Card library updated.

Rubblehulk

4RG · Creature — Elemental

Rubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control. */*

Similar cards

Color identity:
NameManaTypeText
Whispering Madness 2UBSorcery Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Monstrify 3GSorcery Target creature gets +4/+4 until end of turn. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Aegis of the Heavens 1WInstant Target creature gets +1/+7 until end of turn.
Antagonize 1RInstant Target creature gets +4/+3 until end of turn.
Brute Force RInstant Target creature gets +3/+3 until end of turn.
Bull Rush RInstant Target creature gets +2/+0 until end of turn.
Captive Flame 2REnchantment {R}: Target creature gets +1/+0 until end of turn.
Dark Remedy 1BInstant Target creature gets +1/+3 until end of turn.
Feral Roar 1GSorcery Target creature gets +4/+4 until end of turn.
Fists of the Anvil 1RInstant Target creature gets +4/+0 until end of turn.
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