M:tG card similarity search
2GWU · Legendary Creature — Faerie
You may choose not to untap Rubinia Soulsinger during your untap step. {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped. 2/3
Name | Mana | Type | Text |
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Skirk Fire Marshal | 3RR | Creature — Goblin | Protection from red Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player. 2/2 |
Kird Chieftain | 3R | Creature — Ape | Kird Chieftain gets +1/+1 as long as you control a Forest. {4}{G}: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/3 |
Arcades Sabboth | 2GGWWUU | Legendary Creature — Elder Dragon | Flying At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}. Each untapped creature you control gets +0/+2 as long as it's not attacking. {W}: Arcades Sabboth gets +0/+1 until end of turn. 7/7 |
Dwarfhold Champion | 1W | Creature — Dwarf Warrior | As long as Dwarfhold Champion is equipped, it gets +0/+2. 3/1 |
Zephyr Scribe | 2U | Creature — Human Monk | {U}, {T}: Draw a card, then discard a card. Whenever you cast a noncreature spell, untap Zephyr Scribe. 2/1 |
Icewrought Sentry | 2U | Creature — Elemental Soldier | Vigilance Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. 2/3 |
Holdout Settlement | Land | {T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color. | |
Survivors' Encampment | Land — Desert | {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color. | |
Initiate's Companion | 1G | Creature — Cat | Whenever Initiate's Companion deals combat damage to a player, untap target creature or land. 3/1 |
Snapsail Glider | 3 | Artifact Creature — Construct | Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts. 2/2 |