Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ruby Leech

1R · Creature — Leech

First strike Red spells you cast cost {R} more to cast. 2/2

Similar cards

Color identity:
NameManaTypeText
Rowan's Battleguard 3RCreature — Human Knight First strike As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0. 3/3
March of Wretched Sorrow XBInstant As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs {2} less to cast for each card exiled this way. March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.
Hell-Bent Raider 1RRCreature — Human Barbarian First strike, haste Discard a card at random: Hell-Bent Raider gains protection from white until end of turn. 2/2
A-Knockout Blow 2WInstant This spell costs {2} less to cast if it targets a red creature. Destroy target tapped creature. You gain 2 life.
Swordsworn Cavalier 1WCreature — Human Knight Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn. 3/1
Krosan Drover 3GCreature — Elf Creature spells you cast with mana value 6 or greater cost {2} less to cast. 2/2
Blasphemous Act 8RSorcery This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Shu Yun, the Silent Tempest 2ULegendary Creature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn. 3/2
Stoic Rebuttal 1UUInstant Metalcraft — This spell costs {1} less to cast if you control three or more artifacts. Counter target spell.
Soul of Theros 4WWCreature — Avatar Vigilance {4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. {4}{W}{W}, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. 6/6
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