M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Force of Rage | 1RR | Instant | If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost. Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep. |
Dragonlord Dromoka | 4GW | Legendary Creature — Elder Dragon | This spell can't be countered. Flying, lifelink Your opponents can't cast spells during your turn. 5/7 |
Planeswalker's Mischief | 2U | Enchantment | {3}{U}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery. |
Gadwick, the Wizened | XUUU | Legendary Creature — Human Wizard | When Gadwick, the Wizened enters the battlefield, draw X cards. Whenever you cast a blue spell, tap target nonland permanent an opponent controls. 3/3 |
Memory Erosion | 1UU | Enchantment | Whenever an opponent casts a spell, that player mills two cards. |
Shrill Howler | 2G | Creature — Werewolf Horror | Creatures with power less than Shrill Howler's power can't block it. {5}{G}: Transform Shrill Howler. 3/1 |
Flare of Denial | 1UU | Instant | You may sacrifice a nontoken blue creature rather than pay this spell's mana cost. Counter target spell. |
Oathsworn Vampire | 1B | Creature — Vampire Knight | Oathsworn Vampire enters the battlefield tapped. You may cast Oathsworn Vampire from your graveyard if you gained life this turn. 2/2 |
Enduring Angel | 2WWW | Creature — Angel | Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game. 3/3 |
Eelectrocute | 1R | Instant | Eelectrocute deals 2 damage to any target. You may cast Eelectrocute from your graveyard as long as you've rolled a 6 this turn. If you cast Eelectrocute this way and it would be put into your graveyard, exile it instead. |