Card Codex

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17 May 2024: Card library updated.

Ruff, Underdog Champ

2WW · Legendary Creature — Dog Soldier

All Hounds are Dogs. (We'll errata this to be true.) First strike, lifelink Underdog — If you've lost a game this match, Ruff, Underdog Champ and other Dogs you control get +1/+1. 3/2

Similar cards

Color identity:
NameManaTypeText
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Kird Ape RCreature — Ape Kird Ape gets +1/+2 as long as you control a Forest. 1/1
Jousting Dummy 2Artifact Creature — Scarecrow Knight {3}: Jousting Dummy gets +1/+0 until end of turn. 2/1
Cenn's Heir 1WCreature — Kithkin Soldier Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin. 1/1
Bladed Bracers 1Artifact — Equipment Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Dauthi Mercenary 2BCreature — Dauthi Knight Mercenary Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn. 2/1
Yavimaya Enchantress 2GCreature — Human Druid Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield. 2/2
Flare of Faith 1WInstant Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.
Nim Shrieker 3BCreature — Zombie Flying Nim Shrieker gets +1/+0 for each artifact you control. 0/1
Grotesque Mutation 1BInstant Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
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