Card Codex

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17 May 2024: Card library updated.

Ruff, Underdog Champ

2WW · Legendary Creature — Dog Soldier

All Hounds are Dogs. (We'll errata this to be true.) First strike, lifelink Underdog — If you've lost a game this match, Ruff, Underdog Champ and other Dogs you control get +1/+1. 3/2

Similar cards

Color identity:
NameManaTypeText
Ironroot Warlord 1GWCreature — Treefolk Soldier Ironroot Warlord's power is equal to the number of creatures you control. {3}{G}{W}: Create a 1/1 white Soldier creature token. */5
Akki War Paint REnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1.
Vectis Gloves 2Artifact — Equipment Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.) Equip {2}
Unlikely Alliance 1WEnchantment {1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.
Yare 2WInstant Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.
Bloodthirsty Blade 2Artifact — Equipment Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.
Ivory Guardians 4WWCreature — Giant Cleric Protection from red Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent. 3/3
Vampire Hounds 2BCreature — Vampire Dog Discard a creature card: Vampire Hounds gets +2/+2 until end of turn. 2/2
Kargan Warleader 1RWCreature — Human Warrior Other Warriors you control get +1/+1. 3/3
Rally of Wings 1WInstant Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.
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