Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ruhan of the Fomori

1URW · Legendary Creature — Giant Warrior

At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able. 7/7

Similar cards

Color identity:
NameManaTypeText
Vendilion Clique 1UULegendary Creature — Faerie Wizard Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. 3/1
Kathari Bomber 1BRCreature — Bird Shaman Flying When Kathari Bomber deals combat damage to a player, create two 1/1 red Goblin creature tokens and sacrifice Kathari Bomber. Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/2
Fleshbag Marauder 2BCreature — Zombie Warrior When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. 3/1
Enroll in the Coalition 3WEnchantment You are a Flagbearer. While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able.
Frostweb Spider 2GSnow Creature — Spider Reach (This creature can block creatures with flying.) Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat. 1/3
Kaito Shizuki 1UBLegendary Planeswalker — Kaito At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out. [+1]: Draw a card. Then discard a card unless you attacked this turn. [−2]: Create a 1/1 blue Ninja creature token with "This creature can't be blocked." [−7]: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle." Loyalty 3
Kargan Intimidator 1RCreature — Human Warrior Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Kargan Intimidator gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn. 3/1
Arashin War Beast 5GGCreature — Beast Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 6/6
Steelclad Spirit 1UCreature — Spirit Defender Whenever an enchantment enters the battlefield under your control, Steelclad Spirit can attack this turn as though it didn't have defender. 3/3
Scythe Specter 4BBCreature — Specter Flying Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value. 4/4
Page 194