M:tG card similarity search
1RR · Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Ruin deals damage to target creature equal to the number of lands you control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Last Kiss | 2B | Instant | Last Kiss deals 2 damage to target creature and you gain 2 life. |
| Pharika's Cure | BB | Instant | Pharika's Cure deals 2 damage to target creature and you gain 2 life. |
| Sorin's Thirst | BB | Instant | Sorin's Thirst deals 2 damage to target creature and you gain 2 life. |
| Vicious Hunger | BB | Sorcery | Vicious Hunger deals 2 damage to target creature and you gain 2 life. |
| Ol' Buzzbark | XRG | Legendary Creature — Goblin Warrior | When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching. 3/3 |
| Cultural Exchange | 4UU | Sorcery | Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.) |
| Thrashing Wumpus | 3BB | Creature — Beast | {B}: Thrashing Wumpus deals 1 damage to each creature and each player. 3/3 |
| Sasaya's Essence | Legendary Enchantment | Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it. | |
| Organ Harvest | B | Sorcery | Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add {B}{B}. |
| Neural Network | Artifact — Contraption | Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn. |