Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ruin

1RR · Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Ruin deals damage to target creature equal to the number of lands you control.

Similar cards

Color identity:
NameManaTypeText
Tarmogoyf 1GCreature — Lhurgoyf Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. */1+*
Essence Backlash 2URInstant Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.
Builder's Bane XXRSorcery Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way.
Chandra's Ignition 3RRSorcery Target creature you control deals damage equal to its power to each other creature and each opponent.
Sylvan Yeti 2GGCreature — Yeti Sylvan Yeti's power is equal to the number of cards in your hand. */4
Volcanic Offering 4RInstant Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.
Call from the Grave 2BSorcery Put a random creature from a random graveyard into play under your control. Call from the Grave deals to you an amount of damage equal to that creature's casting cost.
Reckless Endeavor 5RRSorcery Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.
Emissary Green 4GLegendary Creature — Human Advisor Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes. 3/3
Fastbond GEnchantment You may play any number of lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.
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