M:tG card similarity search
1RR · Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Ruin deals damage to target creature equal to the number of lands you control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Savai Thundermane | RW | Creature — Elemental Cat | Whenever you cycle a card, you may pay {2}. When you do, Savai Thundermane deals 2 damage to target creature and you gain 2 life. 3/2 |
| Bloodhall Priest | 2BR | Creature — Vampire Cleric | Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target. Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/4 |
| Pixie Illusionist | U | Creature — Faerie Wizard | Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Flying If Pixie Illusionist was kicked, it enters the battlefield with two +1/+1 counters on it. {T}: Target land you control becomes the basic land type of your choice until end of turn. 1/1 |
| Searing Meditation | 1RW | Enchantment | Whenever you gain life, you may pay {2}. If you do, Searing Meditation deals 2 damage to any target. |
| Rishadan Port | Land | {T}: Add {C}. {1}, {T}: Tap target land. | |
| Karplusan Minotaur | 2RR | Creature — Minotaur Warrior | Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to any target. Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to any target of an opponent's choice. 3/3 |
| Broodlord | X3G | Creature — Tyranid | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Brood Telepathy — When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control. 3/3 |
| Rude Awakening | 4G | Sorcery | Choose one — • Untap all lands you control. • Until end of turn, lands you control become 2/2 creatures that are still lands. Entwine {2}{G} (Choose both if you pay the entwine cost.) |
| Animate Land | G | Instant | Until end of turn, target land becomes a 3/3 creature that's still a land. |
| Crossbow Infantry | 1W | Creature — Human Soldier Archer | {T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. 1/1 |