M:tG card similarity search
U · Creature — Crab
Landfall — Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) 0/3
Name | Mana | Type | Text |
---|---|---|---|
Hypnotic Swirly Disc | Artifact — Contraption | Whenever you crank Hypnotic Swirly Disc, target player mills X cards, where X is the number of creatures you control. | |
Mindscour Dragon | 4UU | Creature — Dragon | Flying Whenever Mindscour Dragon deals combat damage to an opponent, target player mills four cards. 4/4 |
Allied Strategies | 4U | Sorcery | Domain — Target player draws a card for each basic land type among lands they control. |
Nature's Will | 2GG | Enchantment | Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. |
A-Soul of Windgrace | 1BRG | Legendary Creature — Cat Avatar | Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. {G}, Discard a land card: You gain 3 life. {R}, Discard a land card: Draw a card. {B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it. 5/4 |
Dig Deep | 1G | Sorcery — Adventure | Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way. |
Temur Ascendancy | GUR | Enchantment | Creatures you control have haste. Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card. |
Fallaji Vanguard | 2RW | Creature — Human Soldier | First strike Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. 2/3 |
Tymaret Calls the Dead | 2B | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. III — You gain X life and scry X, where X is the number of Zombies you control. |
Blood Divination | 3B | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Draw three cards. |