M:tG card similarity search
1W · Creature — Spirit
{W}, {T}: Exile target land you control, then return it to the battlefield under your control. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Saltskitter | 3W | Creature — Wurm | Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step. 3/4 |
Lush Growth | G | Enchantment — Aura | Enchant land Enchanted land is a Mountain, Forest, and Plains. |
Guardian of the Guildpact | 3W | Creature — Spirit | Protection from monocolored 2/3 |
Titania, Voice of Gaea | 1GG | Legendary Creature — Elemental | Reach Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life. At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate. 3/4 |
Sewerdreg | 3BB | Creature — Spirit | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Sacrifice Sewerdreg: Exile target card from a graveyard. 3/3 |
Now You See Me . . . | W | Instant | Exile target creature you control, then return it to the battlefield under its owner's control with X +1/+1 counters on it, where X is the number of mirrors on walls you can see from your seat. |
Savior of Ollenbock | 1WW | Creature — Human Soldier | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard. When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control. 1/2 |
Liberate | 1W | Instant | Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. |
Evil Presence | B | Enchantment — Aura | Enchant land Enchanted land is a Swamp. |
Frenemy of the Guildpact | 1G | Creature — Spirit | Protection from enemy-colored multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything that's two enemy colors, such as blue and green.) 3/2 |