Card Codex

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17 May 2024: Card library updated.

Ruination Guide

2U · Creature — Eldrazi Drone

Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) Other colorless creatures you control get +1/+0. 3/2

Similar cards

Color identity:
NameManaTypeText
Turn the Tide 1UInstant Creatures your opponents control get -2/-0 until end of turn.
Divine Favor 1WEnchantment — Aura Enchant creature When Divine Favor enters the battlefield, you gain 3 life. Enchanted creature gets +1/+3.
Deathleaper, Terror Weapon 2RGLegendary Creature — Tyranid Flash Haste Flesh Hooks — Creatures you control that entered the battlefield this turn have double strike. 3/3
Escape Velocity REnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has haste. Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Kalonian Hydra 3GGCreature — Hydra Trample Kalonian Hydra enters the battlefield with four +1/+1 counters on it. Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control. 0/0
Loss 2BInstant Creatures your opponents control get -1/-1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Lotus Ring 3Artifact — Equipment Indestructible Equipped creature gets +3/+3 and has vigilance and "{T}, Sacrifice this creature: Add three mana of any one color." Equip {3}
Eyeless Watcher 3GCreature — Eldrazi Drone Devoid (This card has no color.) When Eyeless Watcher enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." 1/1
Built to Smash RInstant Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
Sigardian Zealot 4GCreature — Human Cleric At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power. 3/3
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