Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ruination Rioter

RG · Creature — Human Berserker

When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard. 2/2

Similar cards

Color identity:
NameManaTypeText
Blightbelly Rat 1BCreature — Phyrexian Rat Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Blightbelly Rat dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2
Union of the Third Path 2WInstant Draw a card, then you gain life equal to the number of cards in your hand.
The Mending of Dominaria 3GGEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill two cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
Igneous Elemental 4RRCreature — Elemental This spell costs {2} less to cast if there is a land card in your graveyard. When Igneous Elemental enters the battlefield, you may have it deal 2 damage to target creature. 4/3
Nightmare 5BCreature — Nightmare Horse Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. */*
Bellowsbreath Ogre 2RArtifact Creature — Ogre Shaman Starting intensity 1 Whenever Bellowsbreath Ogre attacks, it deals damage equal to its intensity to any target. Then Bellowsbreath Ogre intensifies by 1. 3/3
Tribal Flames 1RSorcery Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
The Toymaker's Trap 2BEnchantment At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice The Toymaker's Trap.
Sly Spy 2BCreature — Human Spy Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result. 2/2
Mage Slayer 1RGArtifact — Equipment Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking. Equip {3}
Page 55