M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Displacer Kitten | 3U | Creature — Cat Beast | Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control. 2/2 |
Feed the Swarm | 1B | Sorcery | Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. |
Unexpectedly Absent | XWW | Instant | Put target nonland permanent into its owner's library just beneath the top X cards of that library. |
Druid of the Sacred Beaker | 2G | Creature — Deer Bird Ape Druid | {T}: Add {G} for each Crossbreed Labs watermark among permanents you control. 2/2 |
Leyline Binding | 5W | Enchantment | Flash Domain — This spell costs {1} less to cast for each basic land type among lands you control. When Leyline Binding enters the battlefield, exile target nonland permanent an opponent controls until Leyline Binding leaves the battlefield. |
Twisted Embrace | 2BB | Enchantment — Aura | Enchant artifact or creature you control When Twisted Embrace enters the battlefield, destroy target creature or planeswalker an opponent controls. As long as enchanted permanent is a creature, it gets +1/+1. |
Stockpiling Celebrant | 2W | Creature — Dwarf Knight | When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2. 3/2 |
Sigarda, Host of Herons | 2GWW | Legendary Creature — Angel | Flying, hexproof Spells and abilities your opponents control can't cause you to sacrifice permanents. 5/5 |
Cloud Cover | 2WU | Enchantment | Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand. |
Eye of Singularity | 3W | World Enchantment | When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated. |