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17 May 2024: Card library updated.

Rule of Law

2W · Enchantment

Each player can't cast more than one spell each turn.

Similar cards

Color identity:
NameManaTypeText
Solfatara 2RInstant Target player can't play lands this turn. Draw a card at the beginning of the next turn's upkeep.
Merfolk Sovereign 1UUCreature — Merfolk Noble Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn. 2/2
The Foretold Soldier 2GGCreature — Alien Zombie Soldier The Foretold Soldier must be blocked if able. The Foretold Soldier can't be blocked by more than one creature. Whenever The Foretold Soldier deals damage, exile it face down. It becomes foretold. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 6/6
Gloryscale Viashino 1RGWCreature — Viashino Soldier Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn. 3/3
Bog Rats BCreature — Rat Bog Rats can't be blocked by Walls. 1/1
Kinjalli's Caller WCreature — Human Cleric Dinosaur spells you cast cost {1} less to cast. 0/3
Hive Mind 5UEnchantment Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.
Starnheim Aspirant 2WCreature — Human Cleric Angel spells you cast cost {2} less to cast. 2/2
Run for Your Life URInstant One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste. Escape—{2}{U}{R}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Tormented Soul BCreature — Spirit Tormented Soul can't block and can't be blocked. 1/1
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