M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Alchemist's Vial | 2 | Artifact | When Alchemist's Vial enters the battlefield, draw a card. {1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn. |
Satoru, the Infiltrator | UB | Legendary Creature — Human Ninja Rogue | Menace Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card. 2/3 |
Mercadian Atlas | 5 | Artifact | At the beginning of your end step, if you didn't play a land this turn, you may draw a card. |
Afflict | 2B | Instant | Target creature gets -1/-1 until end of turn. Draw a card. |
Befuddle | 2U | Instant | Target creature gets -4/-0 until end of turn. Draw a card. |
Bewilder | 2U | Instant | Target creature gets -3/-0 until end of turn. Draw a card. |
Fleeting Distraction | U | Instant | Target creature gets -1/-0 until end of turn. Draw a card. |
Shocking Grasp | 1U | Instant | Target creature gets -2/-0 until end of turn. Draw a card. |
Vision Skeins | 1U | Instant | Each player draws two cards. |
The Cruelty of Gix | 3BB | Enchantment — Saga | Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card. II — Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. III — Put target creature card from a graveyard onto the battlefield under your control. |