Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Run

3RG · Instant

Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.

Similar cards

Color identity:
NameManaTypeText
Kithkin Shielddare 1WCreature — Kithkin Soldier {W}, {T}: Target blocking creature gets +2/+2 until end of turn. 1/1
Stagecoach Security 4WCreature — Human Soldier When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. Plot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 4/5
Krosan Archer 3GCreature — Centaur Archer Reach (This creature can block creatures with flying.) {G}, Discard a card: Krosan Archer gets +0/+2 until end of turn. 2/3
Meng Huo, Barbarian King 3GGLegendary Creature — Human Barbarian Soldier Other green creatures you control get +1/+1. 4/4
Might of the Ancestors 2WEnchantment At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
Bloodsworn Steward 2RRCreature — Vampire Knight Flying Commander creatures you control get +2/+2 and have haste. 4/4
Gleam of Battle 4RWEnchantment Whenever a creature you control attacks, put a +1/+1 counter on it.
Spiritual Asylum 2WWEnchantment Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum.
Chorus of Might 3GInstant Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Overwhelming Stampede 3GGSorcery Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
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