M:tG card similarity search
3RG · Instant
Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Heart of Yavimaya | Land | If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G}. {T}: Target creature gets +1/+1 until end of turn. | |
| Osai Vultures | 1W | Creature — Bird | Flying At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures. Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn. 1/1 |
| Skyclave Squid | 1U | Creature — Squid | Defender Landfall — Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender. 3/2 |
| Flowstone Mauler | 4RR | Creature — Beast | Trample {R}: Flowstone Mauler gets +1/-1 until end of turn. 4/5 |
| Inferno Hellion | 3R | Creature — Hellion | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library. 7/3 |
| Festival Crasher | 1R | Creature — Devil | Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn. 1/3 |
| Deepwood Legate | 3B | Creature — Shade | If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost. {B}: Deepwood Legate gets +1/+1 until end of turn. 1/1 |
| Sweeping Cleave | 1R | Instant — Adventure | Target creature you control gains double strike until end of turn. (Then exile this card. You may cast the artifact later from exile.) |
| Norwood Warrior | 2G | Creature — Elf Warrior | Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn. 2/2 |
| Stensia Masquerade | 2R | Enchantment | Attacking creatures you control have first strike. Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |