Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Run Amok

1R · Instant

Target attacking creature gets +3/+3 and gains trample until end of turn.

Similar cards

Color identity:
NameManaTypeText
Joraga Invocation 4GGSorcery Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.
Undead Leotau 5BCreature — Zombie Cat {R}: Undead Leotau gets +1/-1 until end of turn. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/4
Bolrac-Clan Basher 4RRCreature — Cyclops Warrior Double strike, trample Disguise {3}{R}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 3/2
Enormous Energy Blade 2BArtifact — Equipment Equipped creature gets +4/+0. Whenever Enormous Energy Blade becomes attached to a creature, tap that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Crimson Acolyte 1WCreature — Human Cleric Protection from red {W}: Target creature gains protection from red until end of turn. 1/1
Dead Before Sunrise 3RInstant Until end of turn, outlaw creatures you control get +1/+0 and gain "{T}: This creature deals damage equal to its power to target creature." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
The Weatherseed Treaty 2GEnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II — Create a 1/1 green Saproling creature token. III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
Foam Weapons Kiosk Artifact — Attraction Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.
Resplendent Angel 1WWCreature — Angel Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. 3/3
Resolute Veggiesaur 2GCreature — Dinosaur Employee Trample Whenever you roll your third die each turn, put a +1/+1 counter on Resolute Veggiesaur. 3/3
Page 284