Card Codex

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17 May 2024: Card library updated.

Run Amok

1R · Instant

Target attacking creature gets +3/+3 and gains trample until end of turn.

Similar cards

Color identity:
NameManaTypeText
Darksteel Axe 1Artifact — Equipment Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +2/+0. Equip {2}
The Great Forest Plane — Lorwyn Each creature assigns combat damage equal to its toughness rather than its power. Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn.
Hooting Mandrills 5GCreature — Ape Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Trample 4/4
Coalition Warbrute 3RCreature — Minotaur Berserker Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Trample 3/4
Havoc Devils 2RRCreature — Devil Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/3
Arrogant Wurm 3GGCreature — Wurm Trample Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/4
Reckless Wurm 3RRCreature — Wurm Trample Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/4
Charging Badger GCreature — Badger Trample 1/1
Wildwood Patrol 2GCreature — Centaur Scout Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/2
Success! WInstant Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn.
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