M:tG card similarity search
4UU · Instant
Choose one or both — • The owner of target nonland permanent puts it on the top or bottom of their library. • Return target nonland permanent to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Growth Charm | 1GG | Instant | Choose one — • Rampant Growth • Giant Growth • Regrowth |
Temporal Adept | 1UU | Creature — Human Wizard | {U}{U}{U}, {T}: Return target permanent to its owner's hand. 1/1 |
Riftwing Cloudskate | 3UU | Creature — Illusion | Flying When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand. Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 2/2 |
Gridlock | XU | Instant | Tap X target nonland permanents. |
Dream Stalker | 1U | Creature — Illusion | When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand. 1/5 |
Jeskai Charm | URW | Instant | Choose one — • Put target creature on top of its owner's library. • Jeskai Charm deals 4 damage to target opponent or planeswalker. • Creatures you control get +1/+1 and gain lifelink until end of turn. |
Primal Command | 3GG | Sorcery | Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle. |
Exterminatus | 5WB | Sorcery | Nonland permanents your opponents control lose indestructible until end of turn. Destroy all nonland permanents. |
Mischievous Pup | 2W | Creature — Dog | Flash When Mischievous Pup enters the battlefield, return up to one other target permanent you control to its owner's hand. 3/1 |
Thermal Flux | U | Instant | Choose one — • Target nonsnow permanent becomes snow until end of turn. • Target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep. |