Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Run Ashore

4UU · Instant

Choose one or both — • The owner of target nonland permanent puts it on the top or bottom of their library. • Return target nonland permanent to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Destructive Tampering 2RSorcery Choose one — • Destroy target artifact. • Creatures without flying can't block this turn.
Part the Veil 3UInstant — Arcane Return all creatures you control to their owner's hand.
Fleeting Image 2UCreature — Illusion Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Return Fleeting Image to its owner's hand. 2/1
Mythos of Nethroi 2BInstant Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell.
Retreat to Coralhelm 2UEnchantment Landfall — Whenever a land enters the battlefield under your control, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Forum Familiar WCreature — Cat Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Forum Familiar is turned face up, return another target permanent you control to its owner's hand and put a +1/+1 counter on Forum Familiar. 1/1
Artistic Refusal 4UUInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose one or both — • Counter target spell. • Draw two cards, then discard a card.
Ripples of Potential 1UInstant Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Dawn Charm 1WInstant Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.
Darting Merfolk 1UCreature — Merfolk {U}: Return Darting Merfolk to its owner's hand. 1/1
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