M:tG card similarity search
1W · Enchantment
{W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Benalish Missionary | W | Creature — Human Cleric | {1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn. 1/1 |
Devouring Tendrils | 1G | Sorcery | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life. |
Hellish Rebuke | 2B | Instant | Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life." |
Sarkhan the Mad | 3BR | Legendary Planeswalker — Sarkhan | [0]: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value. [−2]: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying. [−4]: Each Dragon creature you control deals damage equal to its power to target player or planeswalker. Loyalty 7 |
Surgehacker Mech | 4 | Artifact — Vehicle | Menace When Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls. Crew 4 5/5 |
Stomp | 1R | Instant — Adventure | Damage can't be prevented this turn. Stomp deals 2 damage to any target. |
Pause for Reflection | 2G | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all combat damage that would be dealt this turn. |
Darkness | B | Instant | Prevent all combat damage that would be dealt this turn. |
Fog | G | Instant | Prevent all combat damage that would be dealt this turn. |
Holy Day | W | Instant | Prevent all combat damage that would be dealt this turn. |