Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rune-Scarred Demon

5BB · Creature — Demon

Flying When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle. 6/6

Similar cards

Color identity:
NameManaTypeText
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Glowing Anemone 3UCreature — Jellyfish Beast When Glowing Anemone enters the battlefield, you may return target land to its owner's hand. 1/3
Stingerback Terror 2RRCreature — Scorpion Dragon Flying, trample Stingerback Terror gets -1/-1 for each card in your hand. Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 7/7
Flitting Guerrilla 2BCreature — Faerie Rogue Flying When Flitting Guerrilla dies, each player mills two cards. Then you may exile Flitting Guerrilla. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) 2/2
Thornscape Battlemage 2GCreature — Elf Wizard Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to any target. When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. 2/2
Halo-Charged Skaab 4UCreature — Zombie When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) 4/4
Shepherd of the Clouds 4WCreature — Pegasus Flying, vigilance When Shepherd of the Clouds enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount. 4/3
Crypt Champion 3BCreature — Zombie Double strike When Crypt Champion enters the battlefield, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield. When Crypt Champion enters the battlefield, sacrifice it unless {R} was spent to cast it. 2/2
Angelic Wall 1WCreature — Wall Defender (This creature can't attack.) Flying 0/4
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