Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rune-Tail's Essence

· Legendary Enchantment

Prevent all damage that would be dealt to creatures you control.

Similar cards

Color identity:
NameManaTypeText
Heart of Light 2WEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature.
Endure 3WWInstant Prevent all damage that would be dealt to you and permanents you control this turn.
Djeru's Resolve WInstant Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Blood of the Martyr WWWInstant Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
Redeem 1WInstant Prevent all damage that would be dealt this turn to up to two target creatures.
Nomads en-Kor WCreature — Kor Nomad Soldier {0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead. 1/1
Angel of Suffering 3BBCreature — Nightmare Angel Flying If damage would be dealt to you, prevent that damage and mill twice that many cards. 5/3
Selfless Squire 3WCreature — Human Soldier Flash When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire. 1/1
Mirrorwood Treefolk 3GCreature — Treefolk {2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to any target instead. 2/4
Fog Bank 1UCreature — Wall Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank. 0/2
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