Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Runeboggle

2U · Instant

Counter target spell unless its controller pays {1}. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Thriving Ibex 3WCreature — Goat When Thriving Ibex enters the battlefield, you get {E}{E} (two energy counters). Whenever Thriving Ibex attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 2/4
Thriving Turtle UCreature — Turtle When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters). Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 0/3
Tainted Well 2BEnchantment — Aura Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp.
Clockwork Fox 3Artifact Creature — Fox When Clockwork Fox leaves the battlefield, you draw two cards and each opponent draws a card. 3/2
Gaea's Herald 1GCreature — Elf Creature spells can't be countered. 1/1
Bloodthorn Flail BArtifact — Equipment Equipped creature gets +2/+1. Equip—Pay {3} or discard a card.
Sage of Lat-Nam 1UCreature — Human Artificer {T}, Sacrifice an artifact: Draw a card. 1/2
Keensight Mentor 2WCreature — Human Cleric When Keensight Mentor enters the battlefield, put a vigilance counter on target non-Human creature you control. {1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance. 1/4
Lamplighter of Selhoff 4UCreature — Zombie Horror When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. 3/5
Simian Simulacrum 3Artifact Creature — Ape When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control. Unearth {2}{G}{G} ({2}{G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/1
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