M:tG card similarity search
3 · Artifact
Runed Arch enters the battlefield tapped. {X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less can't be blocked this turn.
Name | Mana | Type | Text |
---|---|---|---|
Siege Elemental | 4RR | Creature — Elemental | Trample Untapped creatures can't block. Tapped creatures can block. 6/6 |
Jhessian Balmgiver | 1WU | Creature — Human Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Target creature can't be blocked this turn. 1/1 |
Cloudpost | Land — Locus | Cloudpost enters the battlefield tapped. {T}: Add {C} for each Locus on the battlefield. | |
Seafaring Werewolf | Creature — Werewolf | Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 2/1 | |
Darkmoss Bridge | Artifact Land | Darkmoss Bridge enters the battlefield tapped. Indestructible {T}: Add {B} or {G}. | |
Drossforge Bridge | Artifact Land | Drossforge Bridge enters the battlefield tapped. Indestructible {T}: Add {B} or {R}. | |
Goldmire Bridge | Artifact Land | Goldmire Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {B}. | |
Mistvault Bridge | Artifact Land | Mistvault Bridge enters the battlefield tapped. Indestructible {T}: Add {U} or {B}. | |
Razortide Bridge | Artifact Land | Razortide Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {U}. | |
Rustvale Bridge | Artifact Land | Rustvale Bridge enters the battlefield tapped. Indestructible {T}: Add {R} or {W}. |