Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Runeflare Trap

4RR · Instant — Trap

If an opponent drew three or more cards this turn, you may pay {R} rather than pay this spell's mana cost. Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.

Similar cards

Color identity:
NameManaTypeText
Mechanized Warfare 1RREnchantment If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Cheatyface UUUCreature — Efreet If Cheatyface is in your hand, you may sneak Cheatyface onto the battlefield. If an opponent catches you right away, that player may exile Cheatyface. Flying 2/2
Abandon Hope X1BSorcery As an additional cost to cast this spell, discard X cards. Look at target opponent's hand and choose X cards from it. That player discards those cards.
Battle Squadron 3RRCreature — Goblin Flying Battle Squadron's power and toughness are each equal to the number of creatures you control. */*
Scarwood Bandits 2GGCreature — Human Rogue Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield. 2/2
Lothlórien Blade 3Artifact — Equipment Whenever equipped creature attacks, it deals damage equal to its power to target creature defending player controls. Equip Elf {2} Equip {5}
Richlau, Headmaster 1WULegendary Creature — Human Advisor At the beginning of your end step, you may pay {1}. When you do, target artifact card in your graveyard perpetually gains "This spell costs {1} less to cast." If it's a creature or Vehicle card, it perpetually gets +2/+2. Put it into your library second from the top. 2/4
Wet Willie of the Damned 2BBSorcery Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life.
Shattered Dreams BSorcery Target opponent reveals their hand. You choose an artifact card from it. That player discards that card.
Veiled Sentry UEnchantment When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value.
Page 218