Card Codex

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17 May 2024: Card library updated.

Runes of the Deus

4R/G · Enchantment — Aura

Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample.

Similar cards

Color identity:
NameManaTypeText
Quest for the Goblin Lord REnchantment Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
Batterskull 5Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}
Ghostly Possession 2WEnchantment — Aura Enchant creature Enchanted creature has flying. Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Dust Corona REnchantment — Aura Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.
Ardent Recruit WCreature — Human Soldier Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts. 1/1
Ghostly Touch 1UEnchantment — Aura Enchant creature Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."
Embiggen GInstant Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has.
Castle Raptors 4WCreature — Bird Soldier Flying As long as Castle Raptors is untapped, it gets +0/+2. 3/3
Goldwarden's Helm 2WArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +0/+1. Equip {1}{W} ({1}{W}: Attach to target creature you control. Equip only as a sorcery.)
Vulshok Splitter 3RArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+0. Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.)
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