M:tG card similarity search
4R/G · Enchantment — Aura
Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample.
Name | Mana | Type | Text |
---|---|---|---|
Lashknife | 1W | Enchantment — Aura | If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Enchant creature Enchanted creature has first strike. |
Thinking Cap | 1 | Artifact — Equipment | Equipped creature gets +1/+2. Equip Detective {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
World-Weary | 3BB | Enchantment — Aura | Enchant creature Enchanted creature gets -4/-4. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
Champion of the Flame | 1R | Creature — Human Warrior | Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. 1/1 |
Divine Sacrament | 1WW | Enchantment | White creatures get +1/+1. Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard. |
Juniper Order Advocate | 2W | Creature — Human Knight | As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1. 1/2 |
Regent's Authority | W | Instant | Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn. |
Mantle of the Wolf | 3G | Enchantment — Aura | Enchant creature Enchanted creature gets +4/+4. When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens. |
Azorius First-Wing | WU | Creature — Griffin | Flying, protection from enchantments 2/2 |
Soar | 1U | Enchantment — Aura | You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+1 and has flying. |