Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Runic Armasaur

1GG · Creature — Dinosaur

Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card. 2/5

Similar cards

Color identity:
NameManaTypeText
Darkwater Egg 1Artifact {2}, {T}, Sacrifice Darkwater Egg: Add {U}{B}. Draw a card.
Mossfire Egg 1Artifact {2}, {T}, Sacrifice Mossfire Egg: Add {R}{G}. Draw a card.
Shadowblood Egg 1Artifact {2}, {T}, Sacrifice Shadowblood Egg: Add {B}{R}. Draw a card.
Skycloud Egg 1Artifact {2}, {T}, Sacrifice Skycloud Egg: Add {W}{U}. Draw a card.
Sungrass Egg 1Artifact {2}, {T}, Sacrifice Sungrass Egg: Add {G}{W}. Draw a card.
Zephyr Boots 1Artifact — Equipment Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Stack of Paperwork WEnchantment When Stack of Paperwork enters the battlefield, draw a card. Combat damage uses the stack. (Combat damage assignment can be responded to before damage is dealt.)
Knight of Valor 2WCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate only once each turn. 2/2
Wake of Destruction 3RRRSorcery Destroy target land and all other lands with the same name as that land.
Placid Rottentail GCreature — Fungus Rabbit Vigilance {2}{G}, Exile Placid Rottentail from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery. 1/1
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