Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Runic Armasaur

1GG · Creature — Dinosaur

Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card. 2/5

Similar cards

Color identity:
NameManaTypeText
Glittering Lion 2WCreature — Cat Prevent all damage that would be dealt to Glittering Lion. {3}: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability. 2/2
Glittering Lynx WCreature — Cat Prevent all damage that would be dealt to Glittering Lynx. {2}: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may activate this ability. 1/1
Battlefield Scavenger 1RCreature — Jackal Rogue You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, you may discard a card. If you do, draw a card. 2/2
Vedalken Archmage 2UUCreature — Vedalken Wizard Whenever you cast an artifact spell, draw a card. 0/2
Manabarbs 3REnchantment Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
Tanglespan Lookout 2GCreature — Satyr Whenever an Aura enters the battlefield under your control, draw a card. 2/3
Coal Hill School Plane — Earth Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, return target historic card from your graveyard to your hand.
Karmic Justice 2WEnchantment Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Fractured Powerstone 2Artifact {T}: Add {C}. {T}: Roll the planar die. Activate only as a sorcery.
Depopulate 2WWSorcery Each player who controls a multicolored creature draws a card. Then destroy all creatures.
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