M:tG card similarity search
3G · Creature — Human Peasant
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Huatli's Raptor | GW | Creature — Dinosaur | Vigilance When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/3 |
| Unsanctioned Ancient Juggler | Stickers | {TK}{TK} — Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) {TK}{TK}{TK}{TK} — Indestructible {TK}{TK} — 3/2 {TK}{TK}{TK} — 5/4 | |
| Sagu Archer | 4G | Creature — Naga Archer | Reach (This creature can block creatures with flying.) Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/5 |
| Overencumbered | 1W | Enchantment — Aura | Enchant opponent When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token. At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat. |
| Caravan Escort | W | Creature — Human Knight | Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 2/2 LEVEL 5+ 5/5 First strike 1/1 |
| Swarming Goblins | 4R | Creature — Goblin | When Swarming Goblins enters the battlefield, roll a d20. 1—9 | Create a 1/1 red Goblin creature token. 10—19 | Create two of those tokens. 20 | Create three of those tokens. 4/3 |
| Imaginary Friends | 1W | Sorcery — Arcane | Create three 0/0 white Spirit creature tokens with flying. |
| Spectral Procession | 2/W2/W2/W | Sorcery | Create three 1/1 white Spirit creature tokens with flying. |
| Prosperous Innkeeper | 1G | Creature — Halfling Citizen | When Prosperous Innkeeper enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever another creature enters the battlefield under your control, you gain 1 life. 1/1 |
| Return from the Wilds | 2G | Sorcery | Choose two — • Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. • Create a 1/1 white Human creature token. • Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") |