M:tG card similarity search
R · Instant
Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Shambling Strider | 4GG | Creature — Yeti | {R}{G}: Shambling Strider gets +1/-1 until end of turn. 5/5 |
| Foratog | 2G | Creature — Atog | {G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn. 1/2 |
| Charging Hooligan | 3R | Creature — Human Peasant | Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn. 3/3 |
| Lovisa Coldeyes | 3RR | Legendary Creature — Human | Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste. 3/3 |
| Angelic Destiny | 2WW | Enchantment — Aura | Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand. |
| Mirran Crusader | 1WW | Creature — Human Knight | Double strike, protection from black and from green 2/2 |
| Pippin, Guard of the Citadel | WU | Legendary Creature — Halfling Soldier | Vigilance, ward {1} {T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.) 2/2 |
| Breathstealer | 2B | Creature — Nightstalker | {B}: Breathstealer gets +1/-1 until end of turn. 2/2 |
| Grassland Crusader | 5W | Creature — Human Cleric Soldier | {T}: Target Elf or Soldier creature gets +2/+2 until end of turn. 2/4 |
| Frostburn Weird | U/RU/R | Creature — Weird | {U/R}: Frostburn Weird gets +1/-1 until end of turn. 1/4 |