M:tG card similarity search
BR · Creature — Azra Warrior
Warriors your team controls have haste. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Iridescent Blademaster | 1G | Creature — Elf Warrior | {3}{G}: Iridescent Blademaster gets +2/+2 until end of turn. 2/2 |
Safehold Sentry | 1W | Creature — Elf Warrior | {2}{W}, {Q}: Safehold Sentry gets +0/+2 until end of turn. ({Q} is the untap symbol.) 2/2 |
Tajuru Snarecaster | 2G | Creature — Elf Rogue | Reach 1/4 |
Thorn Lieutenant | 1G | Creature — Elf Warrior | Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. {5}{G}: Thorn Lieutenant gets +4/+4 until end of turn. 2/3 |
Sunrise Sovereign | 5R | Creature — Giant Warrior | Other Giant creatures you control get +2/+2 and have trample. 5/5 |
Tarkir Duneshaper | W | Creature — Dog Warrior | {4}{G/P}: Transform Tarkir Duneshaper. Activate only as a sorcery. ({G/P} can be paid with either {G} or 2 life.) 1/2 |
Borderland Behemoth | 5RR | Creature — Giant Warrior | Trample Borderland Behemoth gets +4/+4 for each other Giant you control. 4/4 |
Fleetfoot Dancer | 1RGW | Creature — Elf Druid | Trample, lifelink, haste 4/4 |
Resistance Skywarden | 3RR | Creature — Ogre Rebel | Menace, reach 5/5 |
Squad Commander | 3W | Creature — Kor Warrior | When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. 3/3 |