M:tG card similarity search
1G · Creature — Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Wolfkin Bond | 4G | Enchantment — Aura | Enchant creature When Wolfkin Bond enters the battlefield, create a 2/2 green Wolf creature token. Enchanted creature gets +2/+2. |
Killer Whale | 3UU | Creature — Whale | {U}: Killer Whale gains flying until end of turn. 3/5 |
Cleaver Riot | 4R | Sorcery | Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.) |
Mantis Engine | 5 | Artifact Creature — Insect | {2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 3/3 |
Springbloom Druid | 2G | Creature — Elf Druid | When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. 1/1 |
Bearscape | 1GG | Enchantment | {1}{G}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token. |
Infestation Expert | 4G | Creature — Human Werewolf | Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/4 |
Sage-Eye Harrier | 4W | Creature — Bird Warrior | Flying Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/5 |
Part Water | XXU | Sorcery | X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.) |
Flying Carpet | 4 | Artifact | {2}, {T}: Target creature gains flying until end of turn. |