Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rushwood Grove

· Land

Rushwood Grove enters the battlefield tapped. {T}: Put a storage counter on Rushwood Grove. {T}, Remove any number of storage counters from Rushwood Grove: Add {G} for each storage counter removed this way.

Similar cards

Color identity:
NameManaTypeText
Urborg Scavengers 2BCreature — Spirit Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 2/2
Controvert 2UUInstant Counter target spell. Recover {2}{U}{U} (When a creature is put into your graveyard from the battlefield, you may pay {2}{U}{U}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Indulgent Aristocrat BCreature — Vampire Noble Lifelink {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control. 1/1
Giant Killer WCreature — Human Peasant {1}{W}, {T}: Tap target creature. 1/2
Out of Bounds 3UInstant Assist (Another player can pay up to {3} of this spell's cost.) Counter target spell.
Wild Endeavor 4GGSorcery Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.
Spring-Loaded Sawblades 1WArtifact Flash When Spring-Loaded Sawblades enters the battlefield, it deals 5 damage to target tapped creature an opponent controls. Craft with artifact {3}{W} ({3}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Sword of Hours 2Artifact — Equipment Whenever equipped creature attacks, put a +1/+1 counter on it. Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Crosis's Catacombs Land — Lair When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R}.
Darigaaz's Caldera Land — Lair When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G}.
Page 331