Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rushwood Herbalist

2G · Creature — Human Spellshaper

{G}, {T}, Discard a card: Regenerate target creature. 2/2

Similar cards

Color identity:
NameManaTypeText
Chromeshell Crab 4UCreature — Crab Beast Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. 3/3
Fraction Jackson 2GCreature — Human Hero {G}, {T}: Return target card with a ½ on it from your graveyard to your hand. 1/1.5
Warped Researcher 4UCreature — Human Wizard Mutant Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.) 3/4
Izzet Charm URInstant Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.
Price of Beauty BSorcery — Adventure Create a Wicked Role token attached to target creature you control. (Then exile this card. You may cast the creature later from exile.)
Pinion Feast 4GInstant Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Boros Guildmage R/WR/WCreature — Human Wizard {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn. 2/2
Incendiary Command 3RRSorcery Choose two — • Incendiary Command deals 4 damage to target player or planeswalker. • Incendiary Command deals 2 damage to each creature. • Destroy target nonbasic land. • Each player discards all the cards in their hand, then draws that many cards.
Knight of the Mists 2UCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Knight of the Mists enters the battlefield, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated. 2/2
Necrobite 2BInstant Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Page 191