M:tG card similarity search
W · Instant
Spree (Choose one or more additional costs.) + {1} — Untap all creatures target player controls. + {1} — Target creature gains double strike until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Miss Demeanor | 3W | Creature — Lady of Proper Etiquette | Flying, first strike At the beginning of each other player's upkeep, you may compliment that player on their game play. If you don't, sacrifice Miss Demeanor. 3/1 |
Goblin Polka Band | RR | Summon Goblin | {2}, {T}, Pay {R} for each target: Tap any number of random target creatures. Goblins tapped in this way do not untap during their controllers' next untap phases. 1/1 |
Flayer of Loyalties | 8CC | Creature — Eldrazi | When you cast this spell, gain control of target creature until end of turn. Untap that creature. Until end of turn, it has base power and toughness 10/10, and gains trample, annihilator 2, and haste. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Trample 10/10 |
Cliffside Rescuer | 1W | Creature — Kor Soldier | Vigilance {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) 2/2 |
Soltari Lancer | 2W | Creature — Soltari Knight | Shadow (This creature can block or be blocked by only creatures with shadow.) Soltari Lancer has first strike as long as it's attacking. 2/2 |
Willow Satyr | 2GG | Creature — Satyr | You may choose not to untap Willow Satyr during your untap step. {T}: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped. 1/1 |
Phyrexian Infiltrator | 2B | Creature — Phyrexian Minion | {2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect lasts indefinitely.) 2/2 |
Biomantic Mastery | 4G/UG/UG/U | Sorcery | Draw a card for each creature target player controls, then draw a card for each creature another target player controls. |
Solitary Sanctuary | 2W | Enchantment | When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control. |
Jousting Lance | 2 | Artifact — Equipment | Equipped creature gets +2/+0. As long as it's your turn, equipped creature has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |