M:tG card similarity search
1WB · Creature — Vampire Assassin
When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Wirewood Hivemaster | 1G | Creature — Elf | Whenever another nontoken Elf enters the battlefield, you may create a 1/1 green Insect creature token. 1/1 |
| S.N.O.T. | G | Creature — Ooze | You may have S.N.O.T. enter the battlefield stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature. S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.) *²/*² |
| Contract Killing | 3BB | Sorcery | Destroy target creature. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") |
| Reign of Chaos | 2RR | Sorcery | Choose one — • Destroy target Plains and target white creature. • Destroy target Island and target blue creature. |
| Rain of Thorns | 4GG | Sorcery | Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Destroy target land. |
| Evil Twin | 2UB | Creature — Shapeshifter | You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it has "{U}{B}, {T}: Destroy target creature with the same name as this creature." 0/0 |
| Converter Beast | 3G | Creature — Phyrexian Beast | When Converter Beast enters the battlefield, incubate 5. (Create an Incubator token with five +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) 0/1 |
| King's Assassin | 1BB | Creature — Human Assassin | {T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared. 1/1 |
| Eddytrail Hawk | 1W | Creature — Bird | Flying When Eddytrail Hawk enters the battlefield, you get {E}{E} (two energy counters). Whenever Eddytrail Hawk attacks, you may pay {E}. If you do, another target attacking creature gains flying until end of turn. 1/2 |
| Molten Sentry | 3R | Creature — Elemental | As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender. */* |